![]() ![]() ![]() On top of that, we’re collaborating with Adobe to build a material standard, and with Microsoft to unveil a beta version of AI-powered Maya Assist. They also boost performance with support for Apple Silicon. U pdates to our media and entertainment portfolio, including Autodesk Maya, 3ds Max, Bifrost, and Arnold, further open standards and bolster artist- driven animation, modeling, and simulation workflows. We have our eyes on streamlin ing post – production and game s pipelines. ![]() As the need for truly immersive content grow s, we’re committed to unlock ing new levels of collaboration, creativity, and efficiency for artists and studios. G lobal audiences expect amazing visual effects every time they watch TV, play a game, or explore the metaverse. It’s no secret that the creative bar continues to rise for VFX and animation studios. ![]()
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